At GenCon this year the esteemed editors of TheIlluminerdy approached me to talk more about disability in their space.
I wanted to focus not just on bringing disability into games, but on small, concrete things we can do as nerds to create the space for disabled gamers.
When they asked me what I wanted to call it, I knew what the title would be right away: Illuminating Spaces.
Because bringing light to the darkness is always going to be my problem as a visually impaired gamer. If I can’t see my game, then I’m not playing.
If I can’t hear the GM, then I can’t participate.
If the only way into a LARP space is up several flights of stairs, then I, or other people, can’t be there.
Illuminating Spaces is about radically transforming our nerd spaces, one small step at a time, to include gamers with disabilities at every game table in the world. Each month, I’ll bring you a concrete step for a different game or genre, whether it’s a character sheet that I’ve developed for low vision players, a way to make your LARP safe for someone who is Deaf. Hopefully, if you read this and it helps you, the audience will generate more questions that you’d like answered. Questions that I might not know to ask because I’m disabled.
I hope that together, we can illuminate nerd spaces to be more inclusive, and to make a brighter and more friendly face of gaming for everyone, regardless of ability.