The topic for the April 11th RPGChat was starting a new campaign.
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Hey! It’s #RPGchat time! Today, we’re talking about starting a NEW CAMPAIGN.
As a player, what grabs you in a new game?
@d20Blonde Immersion. When I play I want my DM to build a whole world, not just a path.
As a player, a good inn ALWAYS grabs my attention…its where most parties meet for the first time right?
For the GM starting a new campaign
As a GM, how do you get yourself organized for a new game?
I just start taking notes of concepts, scenes, etc. I want to include
Organization for a new game? A trip to Staples, then lots and lots of notes. I love making notes. 🙂 #rpgchat
Well I get a fresh new lil pocket notebook for the campaign. Then as I head over to the game I blast nerdy music.
I’ve not run in years (I’m changing that). I want the players to grok the *lore*, so I give reading assignments. 🙂
I keep a template on Google Drive and make sure to fill out each section in regards to the new session
more tips for starting campaigns
RT @gnomedruid: I like to make maps up as I go, that way if I think of awesome ideas I can add them to the map
@Alpharalpha Only so far. I want broad details, not specific. I tried to do that in S7S. Broad details; specific stories.
think big but play small. Show the world to your pc’s one npc or one setting at a time.
I usually just jot down key threats that I find fun in the setting/genre, open with something tense and go from there.
Your villains can’t be too precious or too disposable. They need to be WORTHY OPPONENTS. No more, no less
@maximumswearing Very much so. I don’t play in those games anymore. The game may have the GM’s story, but the PCs are the stars.
Essential to a new game: an encounter in a tavern. Bonus points: by the end of the session, the tavern has burned to the ground.
Character creation and session zero, the introductory session
@Alpharalpha It all depends on the game. I prefer games structured like Fate where everyone creates characters together
More on starting characters
I find traditional character backstories can be more of a hindrance to a new campaign than anything. Collaborate, don’t narrate!
RT #CFCreative Give ’em the 20 Questions routine. “Where’s [PC]’s family?” “Why’s he here?” & make suggestions based on the answers
@CFcreative Checklists can be a great starter for fleshing out a character or a culture. Anyone have favorite ones to share?
and dealing with players whose characters don’t fit in
How do you handle players whose backstories don’t fit? #RPGchat
@d20Blonde Don’t encourage backstories in the first place. It misses the point of the collaboration in RPGs usually
@d20Blonde the player written backstory is a hallucination and the GM write the better real one which is a secret
@d20Blonde Have a chat with them and see what subtle changes can be made w/o changing the character as a whole
@d20Blonde However if that doesn’t work, more explosions
@d20Blonde If your world can’t handle a bit of absurdity, you’re going to spend a LONG time looking for the right group.
@d20Blonde If it’s a problem for the GROUP, then you need a 1-on-1. If it’s a problem within your world, it’s your problem.
One of the BEST ideas ever
I’ve had a brainwave: Staples or Office Depot should offer a special “GM’s Discount.”
its action “offstage” then RT @CUnderkoffler: Plot is goddamn background; if the characters never engage with it, its just history.
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