Unreal Worlds — Invasion 1561

Unreal Worlds — Invasion 1561

Jun 28

We’ve talked about secret history before — the idea that the stuff that really happened never quite made it into the official record. The idea that there’s a “real” story hiding somewhere behind or between the lines of any given history book. But sometimes history is just weird. Despite the dogged certainty of independent researchers and conspiracy theorists that...

An In-Game Reward for Character Backstory?

An In-Game Reward for Character Backstory?

Jun 26

I think character backstory is important. I think creating even a loose narrative to explain how your character got where she is is an essential element of gameplay for most games. It’s the decision-making cornerstone that sets role playing games apart from video games. It’s difficult, of course, because there’s lots of people who play RPGs as an exclusive avenue for killing...

Setting Quickstart: Mercenary Life

Setting Quickstart: Mercenary Life

Jun 21

Arfin Kegsplitter was having a bad day. At least, he was pretty sure it was day. He hadn’t yet determined if it was worth the effort to open his eyes and confirm his suspicions. There were splinters in his nose, again. Not from a fight, or even from a fall. He’d passed out at a table, again. He had to stop. He sighed. He couldn’t stop. Wouldn’t stop. Better to wake up like this than to...

Tricked You!

Tricked You!

Jun 20

So, dear reader, you might have concluded from the lack of new content on the blog for about a week that we’re not actually updating this site. Well the joke’s on you — we definitely are. Expect to see a new Setting Quickstart in the next few days, and at least one new foray into our Unreal Worlds shortly thereafter. I’d say we can’t wait…but clearly we can.

The Day I Realized I Like 4e

The Day I Realized I Like 4e

Jun 12

So, here’s the thing. I gave 4e a solid test run after it came out. Shit, I got to playtest it at DnDXP before it even came out. I didn’t *hate* it, but it wasn’t really a game for me. It requires a certain interest in tactics that didn’t jazz me. And, the thing that turned me off the most is that it didn’t really feel like D&D to me. It wasn’t a bad game,...