Wondering what RPGchat is? Allow us to explain. Interested in participating? Join us next week on twitter. Just look for the #rpgchat hashtag, and share your thoughts when you’re ready!
Tweets of Note:
The discussion began with some comments and questions:
It’s like running any small retail business. You should know business and this industry in general as a starter.
How long did it take to be profitable?
The issue of shelf space and filling it efficiently was a recurring theme:
The one or two stores here seem afraid to keep stock, but will special order stuff weekly. Thoughts / opinions on that?
Asking questions from the indie game designers side:
It was great to know that there are FLGSs that support indie publications like School Daze
Expanding the market and attracting new customers:
I’m very curious to know about effective FLGS marketing techniques. How do you get new people in the door
Something I need out of my FLGS: The willingness to teach me to game. If I express interest in a game, teach me to play it!
Making note of the great aftercare program at LabyrinthDC:
We close with general observations:
What I’m getting from you guys is that the key component to FLGSmanship is the “local” part. Maybe even translated to “area-unique”
I can’t hammer this home enough. Just because something works in one game store, it simply may not in another. Period
This was simply a great chat, and many thanks to our guests.
As always a complete transcript is available as a spreadsheet, here.